- Learn and demonstrate storytelling for Games by creating a Game Design Document (GDD)
- Understand Game Mechanics, role of Game Characters & the process & practices of Game Level designing
- Understand and Utilize the Game production pipeline and workflow between Blender, Zbrush, Substance Painter & Unreal Engine.
- Produce Concept design for Game Characters and Environments (Game levels).
| - Model & digitally sculpt 3D Game Characters using Blender and Zbrush
- Using modern texturing workflows, Create Game Asset Textures with Substance Painter.
- Learn & create the process of Rigging & Animation of Game Assets and Characters
- Learn the process of Character setup in Unreal Game Engine
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